Classification: Full Time
Location: Québec/Remote

Yellow Brick Games is hiring an Audio Designer to join our team of experienced developers working on an exciting new IP. In this role, you will work closely with our Audio director to create the necessary audio systems and audio assets to a high level of quality. You will be involved in virtually every aspect of game audio content development.

We are always on the look out for talented professionals who would be a good fit for our studio. As a company founded during a global pandemic, Yellow Brick Games is open to and experienced with remote work and work from home situations. All qualified applicants will receive consideration for employment without regard to place of origin, age, status, religious beliefs, personal orientations, or physical condition.

Responsibilities

• Work closely with our Audio director to create and ensure delivery of high-quality audio systems and efficient workflows for that support the game features.
• Design and Implement audio content into game systems that align with the creative direction.
• Sound effect creation for the exciting new IP.
• Audio asset implementation into middleware and game editor.
• Support and maintain voice and localization pipelines.
• Music editing and dialog processing.
• Documentation of sound features.

Requirements

• 3+ years of experience as an Audio designer and taking games from concept to completion.
• At least one shipped AAA or AA title in the PC or console space.
• Knowledge in game development audio systems.
• Excellent organization and communication skills.
• Self-sufficient and resourceful; able to identify and work with technical constraints.
• Knowledge of audio fundamentals (Occlusion, Reverb, sound propagation etc.)
• Strong understanding of game audio scripting or other relevant programming environments.
• Experience with Unreal and third-party audio middleware (Wwise) a plus.

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