Yellow Brick Games is hiring a Senior Animator to join our team of experienced developers working on an exciting new IP. In this role, you’ll work closely with the animation director in bringing to life our characters. You’ll help define and maintain the vision while collaborating with the design and programming teams.

We are always on the lookout for talented professionals who would be a good fit for our studio. As a company founded during a global pandemic, Yellow Brick Games is open to and experienced with remote work and work from home situations. All qualified applicants will receive consideration for employment without regard to place of origin, age, status, religious beliefs, personal orientations, or physical condition.

Responsibilities

  • Participate in the establishment of the animation vision.
  • Animate both characters and creatures within the technical constraints of our project.
  • Create striking, dynamic, and expressive animations.
  • Work closely with designers and engineers to implement in-game systems.

Requirements

  • 3+ years of experience as a gameplay animator.
  • At least one shipped AAA or AA title in the PC or console space.
  • Strong knowledge of body mechanics and animation principles.
  • Keyframed and enhanced motion-capture animation experience.
  • Self-sufficient and resourceful; able to identify and work with technical constraints.
  • Experience with Unreal Engine is a plus.
  • Motion Builder is a plus.
Classification: Full Time
Location: Québec/Remote

Yellow Brick Games is hiring a Senior Animator to join our team of experienced developers working on an exciting new IP. In this role, you’ll work closely with the animation director in bringing to life our characters. You’ll help define and maintain the vision while collaborating with the design and programming teams.

We are always on the lookout for talented professionals who would be a good fit for our studio. As a company founded during a global pandemic, Yellow Brick Games is open to and experienced with remote work and work from home situations. All qualified applicants will receive consideration for employment without regard to place of origin, age, status, religious beliefs, personal orientations, or physical condition.

Responsibilities

  • Participate in the establishment of the animation vision.
  • Animate both characters and creatures within the technical constraints of our project.
  • Create striking, dynamic, and expressive animations.
  • Work closely with designers and engineers to implement in-game systems.

Requirements

  • 3+ years of experience as a gameplay animator.
  • At least one shipped AAA or AA title in the PC or console space.
  • Strong knowledge of body mechanics and animation principles.
  • Keyframed and enhanced motion-capture animation experience.
  • Self-sufficient and resourceful; able to identify and work with technical constraints.
  • Experience with Unreal Engine is a plus.
  • Motion Builder is a plus.

Sorry! This job has expired.