Yellow Brick Games is hiring a Software Programmer to join our team of experienced developers working on an exciting new IP. In this role, you will work closely with Designers, Artists, and other Engineers to create impactful gameplay experiences for our players. From combat to feature to system design, you will be involved in many aspects of bringing to life the gameplay experience of our new fantasy IP.

Yellow Brick Games is based in Quebec City, Canada, and we are open to discuss remote-work situations. All qualified applicants will receive consideration for employment without regard to place of origin, age, status, religious beliefs, personal orientations, or physical condition.

Responsibilities

  • Work closely with designers, artists, and other engineers to ensure a memorable and fun player experience
  • Work with other engineers to build and maintain a strong codebase and technologies.

Requirements

  • 5+ years of experience as a Software Programmer and taking games from concept to completion.
  • At least one shipped AAA or AA title in the PC or console space.
  • Strong C++ programming skills.
  • Excellent organization and communication skills.
  • Self-sufficient and resourceful; able to identify and work with technical constraints.
  • Experience with Unreal a plus.
Classification: Full Time
Location: Québec/Remote

Yellow Brick Games is hiring a Software Programmer to join our team of experienced developers working on an exciting new IP. In this role, you will work closely with Designers, Artists, and other Engineers to create impactful gameplay experiences for our players. From combat to feature to system design, you will be involved in many aspects of bringing to life the gameplay experience of our new fantasy IP.

Yellow Brick Games is based in Quebec City, Canada, and we are open to discuss remote-work situations. All qualified applicants will receive consideration for employment without regard to place of origin, age, status, religious beliefs, personal orientations, or physical condition.

Responsibilities

  • Work closely with designers, artists, and other engineers to ensure a memorable and fun player experience
  • Work with other engineers to build and maintain a strong codebase and technologies.

Requirements

  • 5+ years of experience as a Software Programmer and taking games from concept to completion.
  • At least one shipped AAA or AA title in the PC or console space.
  • Strong C++ programming skills.
  • Excellent organization and communication skills.
  • Self-sufficient and resourceful; able to identify and work with technical constraints.
  • Experience with Unreal a plus.

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